![]() ![]() They became too complex to unite and even simplifying those paths by a small percentage would remove too many points from the simpler areas of the resulting path (all essentially right angles), rounding them off. The issue stemmed from a "you know better, dummy" moment on my part: I was initially subtracting some very complex graphics from some very simple graphics, then trying to unite the resulting graphics. Good tidbit of info to keep in mind when working with complex paths. UPDATE: Combining the the two paths did exceed the threshold for the unite tool. ![]() Anyone experience this before and find a solution? My only guess is the complexity is beyond the tool's capability to merge. The shapes are fairly complex - They've got a lot of anchor points (no, I can't simplify or remove points). I'm pretty experience in Illustrator, but this one's got me. I've got a curious little issue where the Illustrator pathfinder tool won't unite two closed paths. The pathfinder tool will still mess with the shape stacking order, but this way it will be irrelevant because the two shapes being shuffled around are both ultimately in the part of the stacking order that the pathfinder result will occupy.Hello gang. Paste shape A directly in front of shape C in the layer order (Copy Shape A, select Shape C, select past in front /CMD+F) - then perform the transform. *A is no longer in present as the Minus Front tool causes the shape you are cutting out with to disappear. ![]() (furthest forward) Shape C - (furthest forward) - Shape that you have created by removing shape A* Then the pathfinder tool will cause 'Shape C - (the shape being cut into)' to jump forward to wherever in the layer order 'Shape A - (the shape doing the cutting)' was. (furthest back) Shape C - Shape that you are wanting to alter/remove Shape A from (furthest forward) Shape A - Shape that you are wanting to remove from Shape C The problem is that if the object/layer stacking order is this: ![]()
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